![](heightlimit-10.jpg)
This tutorial is not necessary if
you use the "John Wardley" cheat. However, this all
depends on how you define cheating. As I am not
using cheat-codes, trainers or editing game files, I
don't count this method as a cheat at all!
In some of my videos, such as
"Steven's Theme Park Tower" I have placed rides very high up, well
above their construction height-limits. How did I do this without
cheating you may ask? I used a "workaround!"
![](heightlimit-02.jpg)
In this sandbox game, I have created two
Dodgems rides. The one on the right is at the maximum height
at which it can be built normally. In this tutorial, I will
build one even higher than this!
Step 1: Select where you want the item to go
![](heightlimit-03.jpg)
As the Dodgems ride is four squares wide and
long, this is the amount of land it will use. I have used
the terrain textures to mark out it's area. This step is not
actually necessary, but it makes this tutorial easier to
understand.
Step 2: Raise the land around the area, to the desired
height
![](heightlimit-04.jpg)
It is important that the area where the ride
will be remains at the original level, just make sure that
the surrounding land is raised.
Step 3: Fill With Water
![](heightlimit-05.jpg)
Step 4: Place your ride
It should build easily on top of the
water
![](heightlimit-06.jpg)
![](heightlimit-07.jpg)
Do not place the entrance or exit yet,
do that later.
Step 5: Lower the raised land
![](heightlimit-08.jpg)
The water in the centre will disappear automatically as
you lower the land. And there you have it, one dodgems
ride built higher than it's design limitation.
![](heightlimit-09.jpg)
If you try to build one at this height
the usual way, you can't!
![](heightlimit-00.jpg)
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